A Revolution in Digital Content Distribution...
We are building the world's first decentralized blockchain-based digital content distribution and management platform for virtual reality and 360 video creators. Our PhaseRight VR system will allow digital content creators to easily protect, manage and monetize their work using blockchain technology.
Imagine a transparent database of rights and rights owners for virtual reality and 360 video content, as well as the automation of immediate revenue payments using smart contracts. [Learn More]
Give artists control over setting usage policies for their created content
allow for instantaneous payment when content is watched
remove the need for monopolistic, opaque and inefficent content hubs
create customized loyalty programs to better reward fans
Digital content creators will be able to easily monetize, protect and manage their creations using Blockphase's blockchain technology
"We believe blockchain technologies, including distributed ledgers & smart contracts, are the mega-trend that allows all other macro-trends to both scale securely, converge and combine. More specifically we believe there to be a handful of emergent technologies that hold the most promise for blockchain enabled convergence in the mid to long-term that we wish to bring together."
- VR / AR
- Autonomous Robotics
While a new content medium such as virtual reality, augmented reality and 360 video is preparing for its time in the spotlight, we should take this unique opportunity to proactively look at where legacy thinking and systems have gotten content creators from other entertainment verticals and learn from them.
WE STRONGLY SUPPORT THE EFFORTS OF THEPROBLEM.WTF & UJO MUSIC
THE INFRASTRUCTURE THAT UNDERPINS THE MUSIC INDUSTRY
DATES BACK TO 1914
"Think about that for a moment. The pipes of the music industry are one hundred years old. Just two years before the Performing Rights Society was formed in the UK in 1914, Titanic perished during her maiden transatlantic voyage. The staff of PRS and its US counterpart ASCAP - separated by the Atlantic Ocean - would have to wait another decade before they could speak to each other on the telephone. And yet, these century-old structures still define the way we do business today - in a world where information travels around the world in milliseconds." -- from theproblem.wtf
Some of the most popular virtual reality content hubs are over 3 to 4 years old already and have done very little to advance the way content creators are protecting their usage and copyrights, monetizing or distributing their content. These hubs instead have selected to mimic the business model, look, feel and performance of much older already existing content destination websites.